heres the reason ive not posted for almost two weeks ;_;
Script editor\/
// Warning: Texture file L://post apocalyptik/maya apok files/textures/WalkwaytextureANDBUMPV2.bmp doesn't exist, node file20 //
// Error: Free memory is low. Memory exception thrown //
// Warning: Failed to open texture file C:/Documents and Settings/Sky aklost/Desktop/maya apok files/textures/front of building copy.jpg //
// Error: An exception has occurred, rendering aborted. //
// Error: An error has occurred. Rendering aborted. //
Output window\/
Rendering current frame.
Glow: Filter Width = 21
Resolution = 0.638943
Halo: Filter Width = 51
Resolution = 0.260847
====================================
Cause of memory exception
====================================
9.156 Mb Free Memory
958.363 Mb Free Swap
34.618 Mb Size of alloc
10.000 Mb Low Memory Threshold
====================================
Memory use when exception was thrown
====================================
====================================
1767160 Page faults
807.645 Mb Max resident size
1469.887 Mb Peak total size(Estimated)
683.687 Mb Peak arena size
====================================
1463.965 Mb Current
176.674 Mb POLY_DRAW_CACHE_DATA
1.037 Mb Render Geometry Arena
208.405 Mb Arrays
35.625 Mb MEL
9.800 Mb Transforms
195.207 Mb File Texture Mipmaps
30.625 Mb Data Blocks
0.127 Mb arguments
10.289 Mb Pixel Map
28.791 Mb Render Cache
0.125 Mb NURBS Surface Shapes
1.000 Mb NURBS AG
0.522 Mb POLY_DRAW_CACHE_STATIC_DATA
0.066 Mb Object Arrays
====================================
Frame triangle count: 200170
====================================
Resource Usage At End Of Frame
====================================
816 Page faults
1469.887 Mb Peak total size(Estimated)
677.770 Mb Peak arena size
====================================
1454.613 Mb Current
176.674 Mb POLY_DRAW_CACHE_DATA
1.037 Mb Render Geometry Arena
208.405 Mb Arrays
35.625 Mb MEL
9.800 Mb Transforms
195.207 Mb File Texture Mipmaps
30.625 Mb Data Blocks
0.127 Mb arguments
0.947 Mb Pixel Map
28.791 Mb Render Cache
0.125 Mb NURBS Surface Shapes
1.000 Mb NURBS AG
0.522 Mb POLY_DRAW_CACHE_STATIC_DATA
0.066 Mb Object Arrays
====================================
Time For Tessellation (hh:mm:ss): 00:00:01
Time For Shadow Map (hh:mm:ss): 00:00:00
Time For Post Process (hh:mm:ss): 00:00:00
Time For Frame Render (hh:mm:ss): 00:00:56
Finished Rendering C:/Documents and Settings/Sky aklost/Desktop/maya apok files/tmp/courtyardv78.iff.
Friday, 16 November 2007
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